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Empower Gamers to Determine Their Own Stakes in Games

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Introduction

After playing more than 2,000 hours of Dota 2, the author has been put in the game’s punishment pool for the first time. The punishment pool is a lonely place that takes a long time to escape, and it has made the author rethink how multiplayer justice is administered.

Player Conduct Score

The author had been proud of their perfect player conduct score, which is a measure of whether players are upstanding members of the community. The score can decrease if a player is frequently reported by their teammates or repeatedly abandons games before they’re finished. The author believes these are the right metrics to track, but acknowledges that players often abuse the reporting feature for petty reasons.

Abandoning Games

The author explains that they were put in the punishment pool for abandoning several games over the past few weeks due to unforeseen circumstances that required their attention. They don’t condone leaving team games prematurely but acknowledges that life happens, and Dota 2’s system is not designed to accommodate those players who love the game but cannot commit to its demands.

The Punishment Pool

The punishment pool is a difficult place to be. It’s difficult to find a match to play, and players are required to earn several victories to escape the pool. Losing a game doesn’t help players get out of the pool. It could take many hours to get out, and the author has been trying to get out for about five hours.

Moderation in Social Games

The author supports moderation in social games and has even put pressure on Valve in the past to make people pay to avoid toxic members of the community. However, the author’s recent experience has made them realize that multiplayer games that require moderation should create space for people who love the game but cannot commit to its demands.

A Possible Solution

The author thought Turbo mode was the perfect solution since it’s unranked and played at a faster pace. However, people take it just as seriously as other modes, and it’s not any different from other more serious modes of play. The author suggests that multiplayer games that require moderation and punishment pools should consider a bailout that allows players to leave early without penalty.

Conclusion

The punishment pool in Dota 2 is an effective deterrent for players, but it’s not accommodating to those who cannot commit to the demands of the game. Multiplayer games that require moderation should consider creating a mode of play where everyone agrees that it’s okay to leave early if necessary.

FAQs

What is Dota 2’s punishment pool?

Dota 2’s punishment pool is where players who have been reported for bad behavior or have excessively abandoned games are placed. It’s a lonely place that takes a long time to escape.

What is the player conduct score?

Dota 2’s player conduct score measures whether players are upstanding members of the community. It decreases if a player is frequently reported by their teammates or repeatedly abandons games before they’re finished.

What is Dota 2’s Turbo mode?

Dota 2’s Turbo mode is an unranked mode played at a faster pace. It’s supposed to be less serious than other modes, but players take it just as seriously, and it’s not any different from other more serious modes of play.

What does the author suggest as a possible solution?

The author suggests that multiplayer games that require moderation and punishment pools should consider creating a bailout mode of play where everyone agrees that it’s okay to leave early if necessary. This would accommodate players who love the game but cannot commit to its demands due to unforeseen circumstances.

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