[ad_1]
Apple has announced a new Game Porting Toolkit which will allow Windows games to run on macOS. This new tool can translate and run the latest DirectX 12 Windows games, offering developers a chance to launch an unmodified Windows game on a Mac and see how well it runs before porting a game fully. Mac gaming has been generally ignored by developers in the past but with the new Game Porting Toolkit, developers can now evaluate games on macOS before porting them. The toolkit can translate Intel-based x86 instructions and Windows APIs to Apple Silicon and the corresponding APIs in macOS.
### Benefits of the Game Porting Toolkit
Using Apple’s new Game Porting Toolkit, developers can evaluate games on macOS and understand the graphics feature usage and performance potential of the game. The toolkit supports DirectX 12 games like The Medium, offering translation of Windows API calls to its Metal API. The toolkit includes APIs related to controller input, audio playback, keyboard, networking, the file system, and Direct3D.
### Performance Issues and Bugs
There could be potential bugs in running games on Mac this way, as most games will not be optimized through this tool. The new Game Porting Toolkit is designed for evaluating games before porting them fully. CodeWeavers previously announced its DirectX 12 support for CrossOver Mac, stating that they will add support on a per-title basis and each game will likely involve multiple bugs.
### Ease of Porting Games
Porting Windows games to Mac has been a challenging task for developers. Typically, developers have to recompile source code, convert custom shaders, and convert audio, input, and HDR rendering, which is a complex process. However, developers can now use a cross-platform game engine to cut down on this complexity and optimize the performance on macOS.
## Conclusion
Apple’s new Game Porting Toolkit is a considerable step forward for game developers looking to expand their market beyond Windows. While there may still be some performance problems and bugs, this tool significantly cuts down the time and work required to port games from Windows to Mac. With the new translation layer, Apple may eventually allow end-users to run Windows games on macOS in the future.
## FAQs
### Can users try out this Game Porting Toolkit?
Yes, there is nothing stopping macOS users from installing this Game Porting Toolkit and trying out Windows games.
### Do developers still need to port games after using the Game Porting Toolkit?
Yes, the Game Porting Toolkit translates Windows games to run on macOS, but developers will still need to port their games fully.
### Which games have been tested using the Game Porting Toolkit?
Reddit users have already tested Cyberpunk 2077, Diablo IV, and Hogwarts Legacy on M1 MacBook Pro and M2 Max MacBook Pro.
[ad_2]
For more information, please refer this link