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A hands-on look at the Meta Quest 3
A hands-on look at the Meta Quest 3 reveals a massive set of improvements to the Meta mixed reality headset, as detailed in Mark Gurman’s Power On newsletter for Bloomberg this morning. Gurman says the Quest 3, now codenamed Eureka, is “far lighter and thinner” than the original Quest 2, which bodes well for its comfort during extended usage.
The Meta Quest 3, formerly known as Quest 2, has finally been revealed as Meta VR exec, Mark Rabkin, told employees that the new addition to the Meta mixed reality headset will be more expensive than its predecessor. However, it will offer numerous set of improvements compared to the original Quest 2, making VR seem more natural and comfortable in terms of weight, features, and performance.
The Quest 3 is Far Lighter and Thinner
While the Quest 3 is almost similar to its predecessor in terms of looks, there are significant changes in terms of weight and size. The Quest 3, now codenamed Eureka, is “far lighter and thinner” than the original Quest 2. This implies that it is going to be far more comfortable during extended usage. According to Meta VR executive, Mark Rabkin, the headset’s weight will make players feel like they are wearing nothing at all.
A Higher Price Tag than Its Predecessor
The Meta Quest 3 is going to be more expensive than its predecessor, thus requiring Meta to prove to people that the headset’s power and features are worth the increased cost. There has been an increase in the number of Quest headsets sold globally, with Meta having sold 20 million Quest headsets to date.
A More Natural Design
The Meta Quest 3 is designed to make VR feel more natural and effortless. It will come with mixed reality features that will allow players to walk effortlessly through their homes, seeing perfectly well, making objects appropriately visible, and enabling players to carry on with tasks like taking coffee, all while wearing the headset.
Second-Generation Processor
The Quest 3 will feature a second-generation Qualcomm Snapdragon XR2 chip, which is significant in terms of keeping pace with upcoming requirements regarding VR. This will improve significantly on performance, and with several other features like an improved system for adjusting the inter-pupillary distance, there are set to be an impressive set of features expected from the headsets.
Design Upgrades
The Quest 3 features more sensors inside three pill-shaped areas that contain four cameras, two of which are color cameras for passthrough video. It will also come with an improved system for adjusting the lenses’ inter-pupillary distance — the distance between users’ eyes — with a wheel players can turn while wearing the headset instead of taking it off and moving the display manually.
Eye-Tracking
The Quest 3’s design will not have eye-tracking. This means that the headset cannot use foveated rendering, a feature present in Sony’s PSVR 2 that adjusts based on where a player is looking and allows the system to concentrate processing power on the graphics in those places and lessen it elsewhere.
Depth Sensor
The Quest 3 middle’s depth sensors could improve AR performance compared to the Quest Pro’s camera-only approach. The new redesign controllers ditch the Quest 2’s rings, and the depth sensor may help to keep costs down by tracking the controller’s position without requiring cameras like the Quest Pro’s controllers.
Pass-Through Video
In regard to pass-through video, Gurman called it “almost lifelike,” which is a significant improvement considering the AR mode’s current state on the Quest Pro. This is a significant upgrade as Meta VR seeks to enhance AR capabilities in the Quest 3.
Conclusion
The Meta Quest 3 comes with significant improvements that enhance VR gaming and improve everyday tasks. Its features, including a more natural design and a second-generation Qualcomm Snapdragon XR2 chip, signal a need to provide players with a more immersive experience. Although it may come with a higher price tag, the lack of eye-tracking and impressive upgrade of pass-through video feature from previous models make the Meta Quest 3 a highly anticipated addition to the VR headset genre.
FAQs
Will Meta Quest 3 be more expensive than its predecessor?
Yes, the Meta Quest 3 will be more expensive than its predecessor. It comes with a significant number of improvements compared to the Meta Quest 2, making VR more natural and convenient.
What are the main features expected in the Meta Quest 3?
The Meta Quest 3 is expected to be lighter and thinner than its predecessor. It will also include mixed reality features that will allow players to walk effortlessly through their homes, with objects appearing appropriately visible, and allowing players to carry out tasks like taking coffee all while wearing the headset. The Quest 3 also features a second-generation Qualcomm Snapdragon XR2 chip, with a depth sensor in the middle of the device that could significantly improve AR performance.
What won’t the Meta Quest 3 have?
The Meta Quest 3 won’t have eye-tracking, which means that the VR headset can’t use foveated rendering. A depth sensor in the middle of the device could improve AR performance compared to Quest Pro’s camera-only approach. This is also expected to keep costs down.
What is Pass-Through Video in Meta Quest 3?
Pass-through is a feature in the Meta Quest 3 that will enable users to see what’s around them while wearing the headset. Pass-through video on the Quest 3 is almost lifelike, according to some reporters, making it a highly anticipated feature. The upgrade is significant because Meta VR seeks to enhance AR capabilities, allowing players to see their surroundings better, and improving the VR experience.
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